The Use of The Role Playing Game (RPGAD) As A Mediator For Teaching/Learning About Coexistence Among Religious Diversity
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Abstract
This paper presents a study on how to use an educational digital role-playing game to work on the coexistence between subjects of different religions, considering also the situation of religious intolerance related to racism. Thus, we created a socio-constructivist pedagogical model with the purpose of serving as a guide for the preparation of pedagogical procedures of this nature. Thus, we worked with an applied research whose basic problem of investigation was the verification of the inexistence of a pedagogical didactic plan, capable of effectively conducting an application of an educational digital game such as RPGAD, as a mediator for a group composed of students from public schools, with religious diversity, to coexist in a respectful and citizen-like way.
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